Jaenz – Mercenary by trade, Pilgrym by chance
He had always been a soldier. Earning his coin doing the dirty work for others. He had worked for all types. On many worlds. His quick-shot reflexes and sure aim had kept him alive. A serving guardsman in the armies of the Imperium, a hired gun for an illustrious rogue trader, even a 7-months manhunt serving the Holy Ordos. Many jobs, many faces, many ”tasks”. Simple tasks involving his trusty rifle.
And now he was on the Pilgrym road. On Terra. The birth of Mankind.
He’d choose another system any day, but chance had brought him here. And there ought to be work if he found the right people. Maybe he could team up with a few of his own kind. He looked at faces, clothes and equipment. Scanning the endless crowds for those traits of character he carried himself…
My first 3 models
I finished my 3rd Pilgrym character this weekend.
2 hired guns – mercenaries – having met on the pilgrym road. First, an anonymous religious man favouring fighting at close quarters where his resilience to pain lets him fight on and on. And Jaenz, the pragmatic gunslinger who constantly revisits his odds and options – today the pilgrym road, tomorrow coins might take him somewhere else.
And finally, the wretched rat catcher looking for soldiers to assist his master to follow his greater call.
I want to use those classic colours from Dutch 16th century painting. The faded red and yellow. Also, some strong heraldic graphic work. The photos here are top-lit, but the models themselves are actually painted with emphasis on the shading. The eyes are hidden in shadows, even in the paintjob.
My approach to the project is very much about creating, building and painting along the way, keeping options open for new techniques and ideas. So the plan also includes adjusting the models as I see it fit, when I have the whole group painted to make sure that everything works together.